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v4.08 New Roles Explained

April 2026 “Hatching New Roles”. Each identity has a full detail page; this hub is the aggregator (positioning / counters / classic combos). Detail pages link back here. Mechanics on detail pages are authoritative; v4.09 re-tunes for Cuckoo / Witch Doctor / Lucid Dreamer are listed on v4.09 Role Adjustments.

Role Compendium · filter v4.08 v4.09 Role Adjustments 中文版

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🆕 Overview

  • Cuckoo · Lay enough eggs to trigger Cuckoo Hunt and cull the lobby.
  • Witch Doctor · X-ray vision + stare the cursed player ~6s to kill.
  • Lost Duckling · You do not know other Ducks and they do not know you.
  • Carrier · Implant Parasite for kills; life-linked + permanent comms.
  • Parasite · Implanted kill + shapeshift; can vent; skip-only votes.
  • Lucid Dreamer · Leave meetings into a dreamscape to scout the map.

🥚 🥚 Cuckoo · Neutral

One-line: Lay enough eggs to trigger Cuckoo Hunt and cull the lobby.

Win: Neutral: hit egg threshold, then hunt/survive.

Mechanics: Visible smashable eggs; hatchlings + player can vent-kill; player death ends all. v4.09: charge to lay smaller eggs while idle.

Counters: Patrol smash; focus the player Cuckoo in hunt.

Classic combos: Progress neutral like Vulture/Pigeon, but setup + cull phases.

Open full role page (speech / mistakes / scenarios) →

🧿 🧿 Witch Doctor · Duck

One-line: X-ray vision + stare the cursed player ~6s to kill.

Win: Standard Duck win.

Mechanics: Works in lights-out; stare kill ignores normal CD. v4.09: stare progress decays on LOS break instead of full reset.

Counters: Keep moving; watch the eye mark; group up.

Classic combos: Birdwatcher-like vision plus sniper utility; pairs with Professional.

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🐤 🐤 Lost Duckling · Duck

One-line: You do not know other Ducks and they do not know you.

Win: Standard Duck win.

Mechanics: Full info isolation; friendly fire possible.

Counters: Watch players who avoid other sus Ducks.

Classic combos: Max-deception Duck — black-box identity.

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🧬 🧬 Carrier · Duck (linked to Parasite)

One-line: Implant Parasite for kills; life-linked + permanent comms.

Win: Duck (two roles count as one Duck).

Mechanics: No direct kill/vent; can vote and sabotage.

Counters: Track long private pairs; behavior flip after host death.

Classic combos: Lovers-style link + support seat for Parasite.

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🪱 🪱 Parasite · Duck (linked to Carrier)

One-line: Implanted kill + shapeshift; can vent; skip-only votes.

Win: Duck (linked to Carrier).

Mechanics: Delayed kill + morph; host death other ways kills both.

Counters: Watch vanish-and-reface movement.

Classic combos: Main armed morph seat — Identity Thief / Morphling energy.

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💤 💤 Lucid Dreamer · Goose

One-line: Leave meetings into a dreamscape to scout the map.

Win: Standard Geese win.

Mechanics: B/W dream; no wall-phase; no names; limited tasks. v4.09: cannot smash Cuckoo eggs during meetings.

Counters: Fake movement during meetings; distrust perfect post-meeting intel.

Classic combos: Meeting scout seat next to Detective/Medium; hard counter to Raven Hunt if you live the timer.

Open full role page (speech / mistakes / scenarios) →

🔗 How hub + compendium work

  • This hub: version narrative, side-by-side compare, “new roles explained” SEO.
  • Role pages: full ability text, speechcraft, mistakes; v4.08 roles banner back here.
  • Compendium: filter “v4.08” or use the top new-roles strip.