🆕 Overview
- Cuckoo · Lay enough eggs to trigger Cuckoo Hunt and cull the lobby.
- Witch Doctor · X-ray vision + stare the cursed player ~6s to kill.
- Lost Duckling · You do not know other Ducks and they do not know you.
- Carrier · Implant Parasite for kills; life-linked + permanent comms.
- Parasite · Implanted kill + shapeshift; can vent; skip-only votes.
- Lucid Dreamer · Leave meetings into a dreamscape to scout the map.
🥚 🥚 Cuckoo · Neutral
One-line: Lay enough eggs to trigger Cuckoo Hunt and cull the lobby.
Win: Neutral: hit egg threshold, then hunt/survive.
Mechanics: Visible smashable eggs; hatchlings + player can vent-kill; player death ends all. v4.09: charge to lay smaller eggs while idle.
Counters: Patrol smash; focus the player Cuckoo in hunt.
Classic combos: Progress neutral like Vulture/Pigeon, but setup + cull phases.
🧿 🧿 Witch Doctor · Duck
One-line: X-ray vision + stare the cursed player ~6s to kill.
Win: Standard Duck win.
Mechanics: Works in lights-out; stare kill ignores normal CD. v4.09: stare progress decays on LOS break instead of full reset.
Counters: Keep moving; watch the eye mark; group up.
Classic combos: Birdwatcher-like vision plus sniper utility; pairs with Professional.
🐤 🐤 Lost Duckling · Duck
One-line: You do not know other Ducks and they do not know you.
Win: Standard Duck win.
Mechanics: Full info isolation; friendly fire possible.
Counters: Watch players who avoid other sus Ducks.
Classic combos: Max-deception Duck — black-box identity.
🧬 🧬 Carrier · Duck (linked to Parasite)
One-line: Implant Parasite for kills; life-linked + permanent comms.
Win: Duck (two roles count as one Duck).
Mechanics: No direct kill/vent; can vote and sabotage.
Counters: Track long private pairs; behavior flip after host death.
Classic combos: Lovers-style link + support seat for Parasite.
🪱 🪱 Parasite · Duck (linked to Carrier)
One-line: Implanted kill + shapeshift; can vent; skip-only votes.
Win: Duck (linked to Carrier).
Mechanics: Delayed kill + morph; host death other ways kills both.
Counters: Watch vanish-and-reface movement.
Classic combos: Main armed morph seat — Identity Thief / Morphling energy.
💤 💤 Lucid Dreamer · Goose
One-line: Leave meetings into a dreamscape to scout the map.
Win: Standard Geese win.
Mechanics: B/W dream; no wall-phase; no names; limited tasks. v4.09: cannot smash Cuckoo eggs during meetings.
Counters: Fake movement during meetings; distrust perfect post-meeting intel.
Classic combos: Meeting scout seat next to Detective/Medium; hard counter to Raven Hunt if you live the timer.
🔗 How hub + compendium work
- This hub: version narrative, side-by-side compare, “new roles explained” SEO.
- Role pages: full ability text, speechcraft, mistakes; v4.08 roles banner back here.
- Compendium: filter “v4.08” or use the top new-roles strip.