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⚖️ Adjusted in v4.09 — Role Adjustments (mechanics + sources) → 🆕 New in v4.08 — full hub: positioning, counters, combos with classic roles →
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Neutral v4.08 v4.09

Cuckoo 🔪

Cuckoo · Difficulty ★★☆
Updated: 2026-07-17 · All roles

🖼️ In-Game Visuals

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Appearance: Obvious lay animation; distinct smashable eggs.

Gameplay Examples: Charge a small egg in a corridor then leave; during hunt clear hiders via vents.

Counters: Patrol smash outside meetings; focus the player Cuckoo in hunt; constrain out-of-meeting movement.

Compiled from game mechanics, community matches and tested strategies. Always verify with latest patch.

FactionNeutral
Difficulty★★☆
Can KillYes
Can VoteYes

🏆 Win Condition

Neutral: Lay enough eggs to trigger the hunt and eventually wipe the field (or survive).

Ability

Lay visible eggs (anyone including yourself can break them; breaking increments the counter). Spread them out. v4.09: charge the ability to lay smaller eggs at the cost of remaining idle — stealth over mobility. Reaching the threshold triggers Cuckoo Hunt: eggs + you hatch killer birds that chase everyone (can enter vents/hiding spots). You gain kill ability. If you die, all hatchlings die. Survivors win by living or killing the player Cuckoo. v4.09: Lucid Dreamer and Raven can no longer smash Cuckoo eggs during meetings (out-of-meeting smashing still works).

💡 Tips

  • First 60s: low-traffic corners — never lay first egg by the meeting button
  • v4.09: charge small eggs in busy areas; use normal lays in dead corners for speed
  • Never cluster eggs; meetings lost two smash threats (Lucid/Raven) but patrols still matter
  • During hunt stick with groups; if you die hatchlings die — survival first
  • Fits corner maps; open-sight maps make eggs easy to smash

🎯 Playbook

Strategy: Fake tasking while laying under movement cover. v4.09 small eggs suit corridor/task “in plain sight” hides. Meeting smash pressure is lower, but do not stack eggs by the table. No flashy play in hunt.

Map fit: Fits: Basement/Mother Goose corner maps. Poor fit: ultra-open high-patrol maps.

Meeting lines: Neutral Cuckoo — help hide eggs and we all win.

Common mistakes: Egg piles; idling too long for small eggs and getting caught on cam; solo hunt; dying as the player Cuckoo.

Scenarios: Geese smash eggs and slow you; Ducks leave eggs to bait an outing.

🔗 Same faction

← Back to all roles / learning order

⚖️ v4.09 role adjustments

Mechanics on this page match Steam v4.09 Role Adjustments (May 2026). Open the v4.09 adjustments hub

🆕 v4.08 patch notes

Added in the v4.08 “Hatching New Roles” update. Open the v4.08 new roles hub for positioning, counters, and classic combos.