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Victorian Small Map

The Basement

The Basement
Updated: 2026-07-08 · Versions: Base / Corruption

Small enclosed basement; fast pace with frequent encounters. Engineers can hide long-term.

🗺️ Annotated Diagram

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The Basement cabin diagram

🎯 Faction Strategies

Geese

  • Fast pace on small map — always pair up, never go down the pit or into dead-ends alone.
  • Engineer can use long-hide advantage to camp key zones and report sabotage locations.
  • On lights out, immediately group up to fix — don't let Ducks use darkness for solo kills.
  • The meeting bell can only be rung once — save it for when you have solid evidence.

Ducks

  • Small map lets you close distance fast; use vents to reposition and find isolates.
  • Sabotage lights then kill in the dark, then vent or hide quickly.
  • Pit and dead-ends are strong kill spots but watch for hiding Engineers.
  • Don't rush to call meetings — let the Geese get more paranoid.

Neutral

  • Pelican can swallow armed players then slowly digest on the edges until meeting.
  • Other neutrals can use the chaos of the small map to hide or fish for votes.

💡 Quick Tips

  • Small map = fast pace, frequent stabs, high-density discussion.
  • Engineers can hide indefinitely in concealed spots.
  • Newbie map: west dispose/pit, center meeting, east timed tasks — diagram is zone-labeled